Primal Carnage | We’re Back! (Soon)
single,single-post,postid-12332,single-format-standard,mkd-core-1.0,ajax_fade,page_not_loaded,,burst child-child-ver-1.0.0,burst-ver-1.1, vertical_menu_with_scroll,smooth_scroll,blog_installed,wpb-js-composer js-comp-ver-,vc_responsive

We’re Back! (Soon)


That’s right! We aren’t extinct!

It’s been 65 million years since the last Primal Carnage: Extinction update, and we’re back to tell you about some of what’s coming next…


New Community Maps


We’ve seen a lot of great fan-made maps on the Workshop, but unfortunately playing them right now is difficult. We’re taking a few of our favourites and implementing them directly into the game proper, working with the
creators to make improvements and smooth out the rough edges.


Better Gamemode Support

Currently there’s a lack of map support for Capture the Egg, which will be getting some improvements. We’re also making it so that more maps will be properly usable in FreeRoam mode, such as the Get to the Chopper levels.


Quality of Life Improvements

From fixing a lot of pesky bugs and various annoying gameplay issues, to FINALLY GETTING THE MAIN MENU OUT OF CHRISTMAS MODE, we’re working to eliminate a lot of problems that have been lingering around for a while.


Items, Items, Items!

There may be a new skin in the game. Maybe two if people want them badly enough.
We’ll think about it.


More to Come..

That’s just some of the things we’re currently working on.
Stay tuned for more information!

No Comments

Leave a Comment

WordPress Video Lightbox