Halloween Horrors update now LIVE for Primal Carnage: Evolution!
Please make sure that you are on the latest version by restarting your console, or by using the Check For Update option in the game properties.
SPOOKY SEASON CONTINUES
It’s the most terrifying time of the year! Feast your eyes on a delightfully horrific collection of scary good new looks now available in Primal Carnage: Evolution!
Not only that, but the Halloween update brings additional fixes and improvements to the console version. We hope that any items you’ve mysteriously been unable to use are now back, along with several new defaults for everyone! Check out all the patch details below, and see the full list of new items on Trello!
FULL CHANGELOG
HALLOWEEN PATCH 1.63
added new Halloween items!
added new default items to inventory such as legendary animated sprays
fixed a number of items that were still not usable in the inventory even though they showed as Owned on the store
swapped main menu to halloween version
fixed commando bandolier not being usable
fixed a weak point being located at the bottom of Brachi's neck
made Compy head a crit zone, Para / Stego / Iggy now shrug off nets after less than a second
added more sandbox attacks to the list of what grants health back (e.g. Stego and Para tail swipes now heal on kill)
fixed Para head swipe kill icon
added more unique sounds for Para
fixed foot sliding on para headbutt attack and updated its roar animation slightly
various soundcue volume adjustments, improvements and variation to musical stinger effects
resized tyrant flame breath a tad
updated intel docs to fix a missing avatar
updated some object collisions on Contingency
corrected Cyboreg Commando to Cyborg Commando
volume balance pass on several human dialogue lines
Fixed incorrect audio on Meat Fountain announcer, increased volume on Indigestion cue
Our programmers are aware of issues relating to player ranks still resetting, along with a few other lingering bugs. The hope is that there will be more time to devote to fixing these problems as we enter Dinovember.